BOREOUT is a brain-controlled participatory visual installation in which the visitor is invited to unveil a secret image only when a high level of disengagement is detected in his/her brain activity by a computer system. In other words: If the visitor is bored enough, the secret image will be assembled into its original form by the machine and can be seen. As a consequence of such an experience the visitor’s engagement and interest might increase, which will eventually cause the image to go back out of “focus”. As a result it is possible the image to oscillate between focused and unfocused state driven by the visitor’s tendency to either boredom or attention. The machine will provide a new secret image for every new visitor. The project “BOREOUT” examines a novel way of technology employment in cognitive based art practice, known as Affective Computing.
The term “boreout” is a neologism, coined by Peter Werder and Philippe Rothlin in 2007,describing a condition related to Boredom Burnout Syndrome occurring in the absence of meaningful tasks, rather than the presence of stress. Boreout consists of three elements: boredom, lack of challenge, and lack of interest. [Wikipedia]
Antoni Rayzhekov is an interdisciplinary artist working in the field of music, theatre and digital arts born in Sofia, Bulgaria and currently living in Vienna, Austria. He has a master degree in theatre directing and bachelor in drama acting at the National Academy for Theatre and Film Arts “Krastyo Sarafov” (Sofia, Bulgaria).
He is a fellow at Akademie Schloss Solitude [2015-2017] – Stuttgart, Germany and Akademie Hallein  – Hallein, Austria. For his works, he obtained awards, fellowships and grants from ProHelvetia, Soros Foundation, ComputerSpace, Ministry of culture – Bulgaria, BKA – Austria, Akademie Schloss Solitude, Akademie Hallein, among others.